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Chrono Recall v1.0.0-beta

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@LifeisaRepo LifeisaRepo released this 27 Oct 15:52
· 6 commits to main since this release

First public beta of Chrono Recall, a time-rewind ability built in Unreal Engine 5.3 with C++ and the Gameplay Ability System.

Platform: Windows 64-bit · Build: Development

Features

  • Chrono Recall (E): rewinds your character along the last 3 seconds of movement
  • Departure blast: radius, damage and knockback scale with the length of the rewound path
  • Health restore: recovers any health lost during the rewound 3 seconds
  • Rewind effects: slow motion, camera effects, afterimages and character glow
  • Path trail: speed-coloured trail of the recorded path, toggled with Chrono.DrawPath 0/1 in the console
  • Telemetry overlay and health bars
  • Training dummies that ragdoll when killed by the blast
  • 3-second cooldown; the rewind needs a minimum path length to activate

Controls

Input Action
W A S D Move
Mouse Look
Space Jump
LShift Sprint
E Chrono Recall
` Console

System requirements

  • Windows 10 or 11 (64-bit)
  • DirectX 12 GPU (tested on GTX 1060)

Installation

  1. Download ChronoGAS-v1.0.0-beta-Win64.zip.
  2. Extract it and run ChronoGAS.exe.
  3. If the game doesn't start, run Engine/Extras/Redist/en-us/UEPrereqSetup_x64.exe from the extracted folder, then try again.

Known issues

  • Single-player only; multiplayer is not available in this build.
  • Reaching 0 health has no effect (no death or respawn).
  • Dummies killed by the blast stay down until the game is restarted.