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Chrono Recall v1.2.0

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@LifeisaRepo LifeisaRepo released this 05 Nov 14:41
· 1 commit to main since this release

This is a polish update for the time-rewind ability, built in Unreal Engine 5.3 with C++ and the Gameplay Ability System. It adds particle effects, sound and a retuned ability.

Platform: Windows 64-bit · Build: Development

What's new since v1.0.0-beta

  • Blast effect: a Niagara blast, camera shake and sound at the point where you activate the rewind
  • Rewind effects: electric arcs on the character, plus rewind and exit sounds
  • Footsteps: sounds on the walk and run animations
  • Gameplay Cues: the blast and rewind effects now run as Gameplay Cues, so other players see and hear them in multiplayer
  • Slow motion: it now starts at the blast and covers the hold on it. The rewind itself plays at full speed, and the world eases back to normal near the end
  • Chromatic aberration: peaks on the blast and fades out over the rewind
  • Retuned ability: 0.8 s rewind with a 0.2 s hold, a stronger field-of-view punch, a 120 cm minimum path, and full blast power at 2500 cm
  • Blast kills: dummies killed by the blast ragdoll with an impulse and are launched much harder
  • Sprint: the sprint speed is now sent to the server, so the server's recorded path matches the client's
  • Debug draw: the path trail and the blast radius sphere are now off by default. Enter Chrono.DrawPath 1 in the console to show them

Features

  • Chrono Recall (E): rewinds your character along the last 3 seconds of movement
  • Departure blast: radius, damage and knockback scale with the length of the rewound path
  • Health restore: recovers any health lost during the rewound 3 seconds
  • Rewind effects: slow motion, camera effects, afterimages, electric arcs and character glow
  • Sound: blast, rewind and exit sounds, and footsteps
  • Path trail: speed-coloured trail of the recorded path, toggled with Chrono.DrawPath 0/1 in the console
  • Telemetry overlay and health bars
  • Training dummies that ragdoll when killed by the blast
  • 3-second cooldown; the rewind needs a minimum path length to activate

Controls

Input Action
W A S D Move
Mouse Look
Space Jump
LShift Sprint
E Chrono Recall
` Console

System requirements

  • Windows 10 or 11 (64-bit)
  • DirectX 12 GPU (tested on GTX 1060)

Installation

  1. Download ChronoGAS-v1.2.0-Win64.zip.
  2. Extract it and run ChronoGAS.exe.
  3. If the game doesn't start, run Engine/Extras/Redist/en-us/UEPrereqSetup_x64.exe from the extracted folder, then try again.

Known issues

  • Single-player only; multiplayer is not available in this build.
  • Reaching 0 health has no effect (no death or respawn).
  • Dummies killed by the blast stay down until the game is restarted.