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Alpha 0.1.4
Pre-release
Pre-release
Alpha 0.1.4: custom levels, RFD Switchblade and maps of any size. Still an alpha for testers: please report what breaks and attach the zipped logs folder.
Note
No game files are included. You need your own Tenchu: Return from Darkness for the original Xbox, USA release, as a disc image (.iso) made from your own disc.
New
- Custom levels (F6 > Levels): a level replaces the map of a story mission, its look, collision and lighting, while the mission itself stays.
- RFD Switchblade > Levels: build levels from a ground, boxes and OBJ models from Blender, with their pictures packed in on save, a light colour and sun, a Ledges setting per model, and the mission's enemies, items and lights to move, add or remove.
- No size limit on a level's map or collision.
- Multiplayer alone (F6 > Cheats, experimental): two players in a story mission with one controller.
Changed
- The Mod Workbench is now RFD Switchblade (
tools\RFD Switchblade.exe). Its settings carry over. - Scrolling sky and water textures keep repeating instead of stretching into streaks.
Known issues
- sp in mp levels may crash.
- Custom levels: the player always starts at the mission's own start, and a level's pictures must fit in the stage's free texture slots.
How to play
- Download
TenchuRFD-0.1.4-alpha-windows.zipbelow and extract it to a folder you can write to (about 6 GB free needed). - Run TenchuRFD.exe and pick your
.isowhen asked. - The first start unpacks the disc and prepares the game's code on your PC (a few minutes, first time only). Press F6 in game for the port menu.
Updating from 0.1.x: extract the new ZIP into a new folder, or copy it over the old one. Your saves are in the hdd folder.
Windows may warn about an unknown publisher (the files aren't signed): More info > Run anyway.