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Version 1.6
- Refined ECS Toggling System
- Refactored a significant portion of the code, especially involving directory passes. This includes an overhaul of the Texture Loader.
- Split EntityRegistry from EntityManager. The registry only stores definitions whilst the Manager manages them.
- Added "tagging" to yaml files and optional method to trace origin, whether it be mod or game.
- Gutted StaticLoader system in favor of more dynamic pathing. Mod support is innate, now.
Full Changelog: v1.5...v1.6