I am Lukas, a Game Engineering student at School For Games ➡ from Berlin, Germany.
Learning how to code since October 2022.
Most of these projects have been developed with an agile-heavy production.
Project | Engine / Framework | Language | Timeframe |
---|---|---|---|
Survivor Defense | Unity | C# | 10 Weeks |
GUI for Diskpart | Windows Presentation Foundation | C# | Beta done |
Arcanum Fortuna | Godot | GDScript | 10 Weeks |
CineCam | Godot, GDExtension | C++ | around 5 Weeks+ |
(Repo | Wiki | Example project)