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Resolving cross-module conflicts + Improvements

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@MH13-000 MH13-000 released this 07 Dec 01:44
· 9 commits to main since this release

This version resolves a big limit in the project

Previously randomization modules who modifying the same files could not work at the same time (this was caused by a module conflict) the two modules concerned were random_badges and random_wonder

This limit is now gone, and all modules (including those that will be published in the future) can be executed simultaneously

The automated launch scripts have been improved, a new script called configure.bat has been added to simplify access to the configuration page

The random_wonder module has also been improved, the list of effects has been updated thanks to the new information available on the Super Mario Bros. Wonder modding wiki

Before launch don't forget to run install.bat for update python dependances