Repository navigation
Releases
Releases · MHeasell/GafExplode
v7.0.1
v6.0.0
GAF Explode now requires gaf.json to specify whether each frame should compressed. This is needed because some images (e.g. 3DO model textures) must be uncompressed, where as others must be compressed, else TA will exhibit visual artifacts when trying to display them.
Previously to this, GAF Explode would always compress all frames.
v5.0.1
v5.0.0
- always saves GAFs compressed now
- When exploding, GAF Explode will automatically pad all the images in a sequence so that they are the same size. You can toggle this with a checkbox.
- When unexploding, GAF Explode will automatically trim transparent colour from the borders of images to make the file size smaller. You can toggle this with a checkbox.
- GAF Explode comes bundled with a PALETTE.PAL now which you can swap out for a custom one if you want