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RE3Controls v1.9.4-mod39
RE3Controls v1.9.4-mod39
RE3Controls v1.9 (bananzaza, MIT) merged with notencio/RE3Controls v1.9.4, plus the
changes below. For RE5 Gold Edition, Steam 1.2.0, 32-bit.
WORKING
- Shoulder camera: one wanted side drives the walking camera and the game's aim
mirror. Keyboard B ([Controls] ShoulderKey), pad RB (L3 with RunButton=RB), any
time with ShoulderSwapAlways=1; the knife stays on LB. - Plain-gun zoom: F in, C out while aiming ([Zoom] ZoomFovStep=-20, ZoomMaxStep=3).
- Aim: mouse not zeroed while aiming, shots follow the camera ray instead of the
barrel line, aim pitch adjustable. - Scoped walking (ScopeWalk=1); reload and weapon switch on the move; no one-frame
jump when starting to move. - Quick knife slash can be turned with the mouse.
- notencio v1.9.4 fixes: player tables, cover rework, laser, grenade launcher,
new defaults.
KNOWN ISSUES
- Sniper scope aiming: the scope is drawn by the weapon camera (uCameraWep) and uses
its own state; the shot point, the aim point and the pad aim input do not reach it,
and writing the character's aim state every frame freezes its pitch. The scope
starts on the game's own direction, not the free camera's. [Zoom] ScopeLook=0. - Knife swing direction: the aim point is refreshed every frame while the knife is
out and the facing is turned to the camera on every action id change, but the first
swing after readiness can still go to the character's old front, and the game's own
melee assist may pull a swing toward a nearby enemy. - Five hooks cannot be installed where RE5Fix patched the entries (camera ctrl,
bind-slot, camera aim ray, pad aim, reticle request). RE5Fix can stay installed.
INSTALL
Copy xinput1_3.dll next to re5dx9.exe; a commented RE3Controls.ini is written on the
first run. Uninstall: delete the DLL (and the ini).