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RE3Controls v1.9.4-mod63
RE3Controls v1.9.4-mod63
RE3Controls v1.9 (bananzaza, MIT) merged with notencio/RE3Controls v1.9.4, plus the changes below.
For RE5 Gold Edition, Steam 1.2.0, 32-bit.
WORKING
- Shoulder camera: one wanted side drives the walking camera and the game's aim mirror. Keyboard B
([Controls] ShoulderKey), pad RB (L3 with RunButton=RB), any time with ShoulderSwapAlways=1;
also in low cover and wall cover (the game's cover camera is shifted sideways there). - Plain-gun zoom: F in, C out while aiming ([Zoom] ZoomFovStep=-20, ZoomMaxStep=3).
- Aim: mouse not zeroed while aiming, shots follow the camera ray instead of the barrel line, and the
aim pitch is handed over as an ABSOLUTE value on the aim press (ch+0x2908/+0x290C) - the aim starts
at the view pitch and no longer drifts down when aiming repeatedly. - Scoped walking; reload and weapon switch on the move; no one-frame jump when starting to move.
- Quick knife slash can be turned with the mouse.
KNOWN ISSUES
- On the aim press the camera still moves a few degrees and the framing changes: the game applies its own
over-the-shoulder aim camera after this mod's hook. The direction matches the view now, the position
does not. - Sniper scope keeps the game's own aim (weapon camera ignores the fields the mod can write).
- The engine draws its laser sight only on the pad path; keyboard players get the crosshair.
- With RE5Fix's FOV patch on, five hooks cannot be installed; with it off all 18 install.
INSTALL
Copy xinput1_3.dll next to re5dx9.exe; a commented RE3Controls.ini is written on the first run.
Uninstall: delete the DLL (and the ini).