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v1.3: full-detail players
Downloads
- Linux:
Mabecs_ISS2000_Widescreen-x86_64.AppImage - Windows:
Mabecs_ISS2000_Widescreen-Windows-x64.zip(Windows 10/11, unzip and runISS2000Recompiled.exe)
New: full-detail players
On the Nintendo 64, players further from the camera were drawn with simpler, lower-polygon models. This level-of-detail filter saved memory and rendering time, but distant players had blocky bodies, no hands and flat heads. Even the nearest players in a match never got the game's best model, which was kept for close-ups.
v1.3 removes that filter: every player always uses the best, most detailed model, at any distance.

Players far from the camera: the original low-detail models (left) and the full-detail models in v1.3 (right).
- New launcher option Detail: Full / N64. Full (the default) gives you the high-detail models; N64 restores the original behaviour.
- Works in all three versions (USA, Europe En,De and Europe Fr,It).
- Only the player models change. Gameplay, speed and everything else are the same as in v1.2.
Also in this release
- The launcher buttons are now sized to fit their labels, to make room for the new option.
No game data is included: you need your own ROM. SHA-1 checksums are in the README.