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armGBA 1.3
armGBA is a libretro core for Game Boy Advance, Game Boy and Game Boy Color games, built for ARM and x86 handhelds, and a standalone app for Linux and Android.
New since 1.2.1
- LCD Ghosting has four strengths: 25%, 50%, 75% and 100%, on every Game Boy, Game Boy Color and Game Boy Advance screen. Half and Full are now 50% and 100%, so existing settings carry over.
- The LCD Effects options now say what is drawn where. Ghosting and Interlaced Rows are always on the CPU. The LCD grid and pixel shadow are drawn on the CPU by the core, or on the GPU by the armGBA shaders (in the app: LCD Rendering).
- The app: the standalone app now comes from Armulators, the app armGBA shares with armN64. It looks and works as before.
- The app on Android: in portrait, the on-screen controls sit a little higher, so the sticks clear Select and Start.
- Netplay in the app: closing the game in a session you joined no longer says the game plays on.
- 1.2.1's save states load in 1.3.
armGBA comes with no games. Netplay never sends a game, a BIOS or a boot ROM; every player uses their own. See the README's Legal section.
Downloads
armGBA-1.3-x86_64.AppImage,armGBA-1.3-aarch64.AppImage: the standalone app. Make it executable and run it.armGBA-1.3-android-arm64.apk: the app for Android 7 or newer on 64-bit ARM. It installs over earlier versions. Allow installing it, and give it All files access when it asks, for your games and itsarmgbafolder.armGBA-1.3-x86_64.zip,-aarch64.zip,-armv7.zip:armgba_libretro.soandarmgba_libretro.infofor RetroArch on Linux (glibc 2.34 or newer). Put the.soin RetroArch's cores folder and the.infoin its info folder.armGBA-1.3-android-arm64-v8a.zip,-armeabi-v7a.zip,-x86_64.zip:armgba_libretro_android.soand the.infofor RetroArch on Android. In RetroArch, Load Core › Install or Restore a Core installs the.so.armGBA-1.3-shaders.zip: the LCD grid and pixel shadow presets for RetroArch (.slangpand.glslp).SHA256SUMShas the checksums.
See the README for the core options and which link settings to pick.