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Releases: Makenann/FtlAccess

FtlAccess 1.0.4

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@Makenann Makenann released this 07 Sep 22:46
18bcf7e

Changes

This release adds a way to review missed game messages, makes the Star Map faster to navigate, fixes several confusing Enter-key and tooltip problems, and improves accessibility support for the final Flagship victory sequence.

  • Added a speech history containing the latest 256 game announcements and events. Use the two physical keys immediately to the right of P to review the history. The first key moves toward older messages and the second moves toward newer messages. The character printed by each key depends on the active Windows keyboard layout. The first press of either history key reads the newest message. Hold Shift with the first key to jump to the oldest retained message, or Shift with the second key to jump to the newest.
  • Added Control plus Arrow navigation between visible Store, quest, and exit beacons. Control plus Left or Up moves backward; Control plus Right or Down moves forward.
  • Pressing Space on a beacon now reads only its connected beacon numbers. It no longer repeats the full description that was already spoken while browsing.
  • Fixed Enter unexpectedly performing a configured action such as Return to stations! when Ship Review was closed.
  • After closing a Store, pressing Enter at the same Store beacon now reopens the real Store. Travelling away still follows FTL's normal behavior.
  • Improved the accessibility of the real Flagship victory sequence, which follows a different game path from an ordinary defeat screen. Final combat and survival announcements are delivered before the credits. After the credits finish, or after they are skipped with Escape, NVDA reads the victory summary and the normal result buttons.
  • Fixed the Star Map or Ship Info taking keyboard focus or speaking while another game window was covering it.
  • Improved safety around enemy-room review and Ship Builder selections when the expected game object is unavailable.
  • Fixed weapon or drone details sometimes remaining in memory and being read as part of an unrelated system, augment, crew member, resource, or equipment entry.

FtlAccess 1.0.3

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@Makenann Makenann released this 01 Sep 18:10
18bcf7e

Changes

  • Added immediate, concise NVDA feedback for FTL's real configured system power and depower hotkeys while Ship Review is closed.
  • Clarified the Enemy Ship instructions so new players can locate the enemy rooms, visible crew, system power, and weapon charge revealed by each real Sensors tier.
  • Added the real projected Rebel-fleet advance to beacon details, separately from locations the fleet already controls.

FtlAccess 1.0.2

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@Makenann Makenann released this 01 Sep 12:18
f2ce0ed

Changes

  • Fixed Main Menu and Hangar activation from FTL's in-game menu while the tutorial is running.
  • Added concise keyboard guidance for every tutorial lesson that otherwise requires a mouse action or visual hover.
  • Added concise keyboard equivalents for the tutorial's initial visual system, hover-tooltip, and top-left ship-status directions.
  • Corrected weapon and Artillery charge progress to use the real current and maximum ProjectileFactory::cooldown fields.
  • Corrected drone rebuilding and hacked status to use the real destroyedTimer and iHackLevel fields.
  • Made unassigned-hotkey filtering independent of FTL's active language, so a localized equivalent of None is never announced as a real key.
  • Audited all 633 native runtime-offset constants against the exact registered GOG 1.6.22 layout and all 33 Windows tutorial states against the real game data and accessible action owners.
  • Documented that FTL-owned labels and tutorial text follow the game's active language and that the current release is tested for English play.

FtlAccess 1.0.1

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@Makenann Makenann released this 01 Sep 05:38
f2ce0ed

Changes

  • Corrected the public compatibility wording: support applies to one exact verified GOG file set, not every copy displaying version 1.6.22.
  • Added an accessible unsupported-build choice that runs the installer's embedded privacy-safe diagnostic and saves FtlAccess-Compatibility.txt on the Desktop without installing mod files.
  • Added a diagnostic game-folder argument so the temporary embedded tool can inspect the player's selected folder and remove itself afterward.

FtlAccess 1.0.0

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@Makenann Makenann released this 31 Aug 23:46
f2ce0ed
v1.0.0

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