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FtlAccess 1.0.2

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@Makenann Makenann released this 01 Sep 12:18
· 2 commits to main since this release
f2ce0ed

Changes

  • Fixed Main Menu and Hangar activation from FTL's in-game menu while the tutorial is running.
  • Added concise keyboard guidance for every tutorial lesson that otherwise requires a mouse action or visual hover.
  • Added concise keyboard equivalents for the tutorial's initial visual system, hover-tooltip, and top-left ship-status directions.
  • Corrected weapon and Artillery charge progress to use the real current and maximum ProjectileFactory::cooldown fields.
  • Corrected drone rebuilding and hacked status to use the real destroyedTimer and iHackLevel fields.
  • Made unassigned-hotkey filtering independent of FTL's active language, so a localized equivalent of None is never announced as a real key.
  • Audited all 633 native runtime-offset constants against the exact registered GOG 1.6.22 layout and all 33 Windows tutorial states against the real game data and accessible action owners.
  • Documented that FTL-owned labels and tutorial text follow the game's active language and that the current release is tested for English play.