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Witcher Engine Fix 0.5.1

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@MariusTBjercke MariusTBjercke released this 20 Oct 12:28
· 20 commits to main since this release

Witcher Engine Fix 0.5.1 is a small follow-up to 0.5.0.

  • Ctrl+F12 message without DXVK. The on-screen message that shows the graphics detail level (Ctrl+F12) did not appear when the game runs on Windows' own Direct3D 9 instead of DXVK: that Direct3D rewrites its Present function after the first frames, which unhooked the message. It is now hooked again when that happens. With DXVK nothing changes.
  • The "Borderless window" tooltip is shorter.

Upgrading from 0.5.0: extract the System and Data folders from WitcherEngineFix-0.5.1.zip into your game folder and allow overwriting (only System\dinput8.dll and System\Scripts\enginefix_hook.lua changed; the ini is overwritten too, so reapply any changes you made to it). After starting the game, System\witcher_enginefix.log should show enginefix 0.5.1 loaded. See the 0.5.0 release for the borderless window, longer draw distances and the other changes.

Requirements: The Witcher: Enhanced Edition, patch 1.5. Tested on Steam 1.5.0.1304 (Windows 11), with and without DXVK.