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Witcher Engine Fix 0.7.0

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@MariusTBjercke MariusTBjercke released this 22 Oct 19:35
· 7 commits to main since this release

Witcher Engine Fix 0.7.0 adds a Continue button to the main menu, lets the Snipping Tool work over the game, and fixes a cursor that could vanish in the main menu.

  • Continue (new, on): with at least one save, the main menu gets a "Continue" button at the top that loads your newest save (by its time; quicksaves and autosaves count). The other buttons move one slot down. Without saves the menu is unchanged. In all ten languages the game ships. [qol] continue_button=0 turns it off.
  • Windows key and Print Screen in game (new, on): the game blocked the Windows key, so Win+Shift+S, Print Screen to the Snipping Tool and other Windows key combinations did nothing while it was in front. They work now, in full screen and borderless. A Windows key pressed on its own still does not open the Start menu. [qol] windows_key=0 blocks the key again.
  • Cursor vanishing in the main menu (fix 12): with the over-the-shoulder camera, pressing Shift in the main menu, or coming back to the game after the Snipping Tool, hid the cursor; it only came back while Shift was held. The main menu now keeps its cursor. Shift in game works as before.

Upgrading from 0.6.x: extract the System and Data folders from WitcherEngineFix-0.7.0.zip into your game folder and allow overwriting. Your witcher_enginefix.ini is overwritten too, so reapply any changes you made to it. After starting the game, System\witcher_enginefix.log should show enginefix 0.7.0 loaded.

Requirements: The Witcher: Enhanced Edition, patch 1.5. Tested on Steam 1.5.0.1304 (Windows 11, DXVK).