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Witcher 2 Engine Fix 0.7.1

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@MariusTBjercke MariusTBjercke released this 02 Nov 18:16
· 64 commits to main since this release

Tested on The Witcher 2: Assassins of Kings - Enhanced Edition 3.5.0.26 (Steam), Windows 11.

New

  • Draw distance in Options > Graphics: the four draw-distance levels (default, high, ultra, extreme), which Ctrl+F10 cycles through, are now also a row under Display mode, in your game's language. A choice applies at once, without the on-screen text, and the game remembers it between sessions. Ctrl+F10 works as before, and the row always shows the level in use. A stored choice wins over [presets] default in the ini. Off: [scriptpatches] window_mode=0, which also removes the Display mode row.

Upgrade

Extract the zip over the previous version, so dinput8.dll lands in bin next to witcher2.exe. The ini in the zip replaces yours, so note any changes you made first. The script patches rebuild themselves once at the first start. bin\witcher2_enginefix.log should begin with witcher2_enginefix 0.7.1 loaded.

Everything new in 0.7.0 (Display mode, Windows keys and Snipping Tool, faster house doors and save list, crash guard and crash capture) is in the 0.7.0 release and in CHANGELOG.md.