Releases
0.9.10
Compare
Sorry, something went wrong.
No results found
Added builds for ARM64 MacOS, I can't test these so they are experimental at best. Let me know if they work!
Added base movement speed setting to modelviewer settings.
Added debug symbols to the modelviewer to hopefully start catching crashes.
Added lookups to contenthash lookup modal for easier identification of unknown contenthashes.
Updated emscripten version used to compile modelviewer from 3.1.30 (2023) to 6.0.13 (latest).
Updated TACTSharp so WTL can now open local files while WoW is running (still not recommended).
Updated columns in DBC diffs to fall back to default column rendering instead of just foreign keys.
Updated TACT key metadata for 12.1.5 and an initial pass on 1.60's first proper Retail build.
Updated TACT key page with file counts for each key and text colors to highlight key descriptions/availability.
Updated automatic naming to hopefully keep M2 names better in sync and be less spammy with WMO texture names.
Updated DBCD to pick up on an improvement with how some hotfixes are handled for encrypted content.
Fixed crash with automated file naming on some Classic builds.
Fixed file list in modelviewer not filtering by files available in the current build.
Fixed (transparent) screenshots in modelviewer not working for WMOs/ADTs.
Fixed crash in modelviewer when opening models with incompatible particle emitters.
Fixed WMOs in modelviewer showing up with a white hue/transparent in screenshots.
Fixed maps in modelviewer having broken terrain textures (mostly, some are still wrong).
Removed glTF exporting from the modelviewer entirely (it was already disabled), you can use wow.export instead.
Removed a lot of unused desktop/non-web related code from the modelviewer.
You can’t perform that action at this time.