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@Marlamin Marlamin released this 29 Oct 22:30
· 25 commits to main since this release
  • Added builds for ARM64 MacOS, I can't test these so they are experimental at best. Let me know if they work!
  • Added base movement speed setting to modelviewer settings.
  • Added debug symbols to the modelviewer to hopefully start catching crashes.
  • Added lookups to contenthash lookup modal for easier identification of unknown contenthashes.
  • Updated emscripten version used to compile modelviewer from 3.1.30 (2023) to 6.0.13 (latest).
  • Updated TACTSharp so WTL can now open local files while WoW is running (still not recommended).
  • Updated columns in DBC diffs to fall back to default column rendering instead of just foreign keys.
  • Updated TACT key metadata for 12.1.5 and an initial pass on 1.60's first proper Retail build.
  • Updated TACT key page with file counts for each key and text colors to highlight key descriptions/availability.
  • Updated automatic naming to hopefully keep M2 names better in sync and be less spammy with WMO texture names.
  • Updated DBCD to pick up on an improvement with how some hotfixes are handled for encrypted content.
  • Fixed crash with automated file naming on some Classic builds.
  • Fixed file list in modelviewer not filtering by files available in the current build.
  • Fixed (transparent) screenshots in modelviewer not working for WMOs/ADTs.
  • Fixed crash in modelviewer when opening models with incompatible particle emitters.
  • Fixed WMOs in modelviewer showing up with a white hue/transparent in screenshots.
  • Fixed maps in modelviewer having broken terrain textures (mostly, some are still wrong).
  • Removed glTF exporting from the modelviewer entirely (it was already disabled), you can use wow.export instead.
  • Removed a lot of unused desktop/non-web related code from the modelviewer.