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Nioh 3 Studio v0.8.1

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@Master-Bayesian Master-Bayesian released this 26 Sep 01:48
· 251 commits to main since this release

Nioh 3 Studio 0.8.1

A fix release for 0.8.0: it repairs the regressions players reported after the
move to the Rust backend, makes failures explain themselves, and restores
behavior the migration had lost.

Direct launch and updates

Use Nioh3Studio-0.8.1-win-x64.exe directly. No installation, extraction,
Python, Node.js, Electron, or Cheat Engine setup is required. 0.8.0 offers this
update automatically after its startup checks, or from Settings.

Fixed

  • Grace and terrain filters work again. Searches with a selected Grace or
    terrain effect are no longer refused or silently widened.
  • Temporary changes work on PC v2.02. Enemy, terrain, special-rule and
    challenge-count overrides under "副本内容 · 临时修改" no longer fail with a
    missing-profile error.
  • Live addition is more reliable. Inventories whose existing scrolls share a
    serial accept additions; a prepared but unfinished batch, stale records from
    an earlier game session, or another program's receipt no longer block later
    additions or closing the app; an expired save snapshot is re-read and the
    addition prepared again.
  • Closing never traps you. The window closes at once; busy background work
    gets a short grace period and the app then exits either way.
  • A refused operation no longer locks the app into "another operation is
    still running".
  • The editor's review step reports every outcome and keeps untouched record
    bytes, and the count editor reads the inventory with the selected game
    version's layout.

Searching

  • Results appear as they are found instead of all at once at the end.
  • Impossible effect combinations are flagged while you pick them, naming the
    effects that clash and what to change, before you start a search.
  • Each effect can be selected once.
  • Rarity-5 searches with a Grace start about twice as fast (a cache the
    migration had dropped is restored); results are unchanged.

Messages and feedback

  • Failures explain what happened and what to do next in your language,
    including the save, backup, game-process and search explanations the earlier
    Python backend gave. Technical details stay available under a collapsed
    section.
  • Settings → Report a problem (and the button under any failure) writes one
    feedback file with diagnostics and recent logs and shows it in Explorer; the
    app no longer copies logs to the clipboard on its own.
  • With several saves, the last save you chose is selected again.

Compatibility and limits

  • Supported game build: PC v2.02 (and the earlier approved builds). Unsupported
    builds and unknown resource graphs are refused rather than guessed at.
  • Offline tests, synthetic encrypted saves, and packaged startup checks do not
    establish real-game or real-user-save acceptance for every path.

Equipment browsing, editing and generation are planned for a later release.