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Nioh 3 Studio v0.8.3

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@Master-Bayesian Master-Bayesian released this 03 Oct 21:27
· 147 commits to main since this release

Nioh 3 Studio 0.8.3

Download Nioh3Studio-0.8.3-win-x64.exe and run it directly, or use the signed
in-app updater. No manual extraction, Python, Node.js, Electron or Cheat Engine
setup is required. Microsoft Edge WebView2 remains a Windows prerequisite.

  • Generate equipment from seeds, search selected effects and review a waiting
    list before adding records to a save. Legal mode retains its item-grant route
    and player-progress limits; Modded mode remains available.
  • On PC v2.02, preview game-generated equipment and confirm one live addition.
    Save at a shrine afterward to persist it.
  • Preview scroll completion, replacement and extra-painting branches for up to
    five rounds. This read-only prediction covers PC v2.02 NG3, type 0xE604,
    rarity 4; Revelation and automatic slot selection remain unverified.
  • Filter and sort equipment, identify worn items, and remove equipment.
    Live removal requires unequipping first; save-file removal also clears the
    item's equipment-set references.
  • Improve live-add status checks, stale-lock recovery and newly installed scroll
    usage state. Possible writes retain durable receipt recovery without replay.
  • Select the actual game EXE in Settings and inspect its file version and
    operation capabilities. Existing versions retain their evidenced adapters;
    known additions validate their own operation bindings and backup checkpoints.
  • Offer an explicit exit from compatibility confirmation. Explain denied
    game-process access with two conditional recovery paths: restart the tool as
    administrator when the game runs elevated, or disable the game's administrator
    setting and restart both before retrying a read.
  • Preserve unchanged equipment drafts, recover from proven pre-write plan
    refusals, and keep long-plan confirmations accessible. Bound save, backup and
    restore reads and correct out-of-bounds access in the legacy decrypt helper.
  • Correct parameterized effect labels, Sudama Soul Core naming and rerolled
    soul-core naturalness verdicts.
  • Remove external VC-runtime dependencies from the shipped native executables
    and prevent inherited developer selectors from changing the packaged worker
    graph. Verify the outer EXE alone in cold isolated caches, including missing
    cache-member repair. Unreadable caches are preserved with explicit IO errors.

Supported scope and known limitations

The primary target is PC v2.02 (2.0.2.0). PC v2.01 (2.0.1.0) retains its
existing offline and registered scroll/count paths; seeded native equipment
addition is unsupported. PC v2.00.02 (2.0.0.2) retains its existing offline
scope. Older experimental capabilities remain labeled. Unknown executable
versions or missing resource/layout/ABI evidence are refused; this release does
not guarantee every DLC1 build or distribution variant.

Menu recognition in one reported environment remains unresolved. The guarded
reader now records more diagnostic evidence; it is not a confirmed fix for that
report. Account system saves of 235896 bytes exceed the supported 235384-byte
format and are refused, including affected character edits and scroll installs.
Support for that larger format awaits an actual offline sample; no truncation or
unsafe bound relaxation is performed. Terrain/spawn selection remains under
investigation in issue #29.

Local and hosted acceptance cover source checks, synthetic/offline flows and the
actual packaged UI/worker graph. They do not certify every live-game write,
real-save persistence path or unknown game build.

Return to the title screen before editing a save file, then load it in game.
Keep an independent full-account backup. Automatic backups, single-writer locks,
rollback, native validation and protected-operation recovery remain enabled.