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Nioh 3 Studio v0.8.5

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@Master-Bayesian Master-Bayesian released this 04 Oct 09:13
· 116 commits to main since this release

Nioh 3 Studio 0.8.5

Download Nioh3Studio-0.8.5-win-x64.exe and run it directly, or use the signed
in-app updater. No manual extraction, Python, Node.js, Electron or Cheat Engine
setup is required. Microsoft Edge WebView2 remains a Windows prerequisite.

  • Adding or editing equipment in a save file no longer keeps failing with
    "the save changed" after the game saved once (for example after a live
    addition). Reload on the equipment page now reads the save again; there is
    no need to restart the tool.
  • Live remaining-count edits work. In earlier 2.x releases they always
    failed before writing anything. The save is backed up first, as with live
    additions.
  • Soul cores carry the name the game shows, such as 一目连的魂核. Six that
    had no name are now listed and can be added: 一目连, 铁鼠, 垢尝, 雪入道,
    蛤蟆附身 and 大蛤蟆. Item 0x3336 is 狱卒鬼(业风)的魂核.
  • The earlier Hattori Hanzo is shown as 服部半藏(前代), as in game.
  • If the single EXE cannot start, the message is now in Chinese and says
    what to do.

Supported scope and known limitations

The primary target is PC v2.02 (2.0.2.0). PC v2.01 (2.0.1.0) retains its
existing offline and registered scroll/count paths; seeded native equipment
addition is unsupported. PC v2.00.02 (2.0.0.2) retains its existing offline
scope. Unknown executable versions or missing resource/layout/ABI evidence are
refused; this release does not guarantee every DLC1 build or distribution
variant.

Menu recognition in one reported environment remains unresolved. Changing
terrain with a temporary scroll edit can leave a mission without enemies
(issue #29); when that happens is not yet known.

Return to the title screen before editing a save file, then load it in game.
Keep an independent full-account backup. Automatic backups, single-writer locks,
rollback, native validation and protected-operation recovery remain enabled.