Blender addon for bulk exporting of assets.
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export 1 file per selected objects
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supports multiple formats (.fbx, .obj, .stl, .gltf, .dae, .abc)
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support exporting empties
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non destructively strips .xxx suffixes upon exporting for cleaner names in third party softwares
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advanced option to set smoothing type
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advanced option to set pivot location (usefull for export to game-engine as it places the object at world origins before exporting)
- Download latest release
- Open Blender.
- Go to: Edit => Preferences => addons
- click install addon
- select the downloaded .zip file
- check 'enable plugin'
Currently I am supporting perforce (p4v). As this is the version control I, as well as a majority of studios use. The addon will auto-detect p4 setting if they have been setup correctly.
p4 set P4CONFIG=p4config
if that didnt work, then provide the absolute path to the p4config file. If after that the addon stil doesn't pick them up, add them manually to the preferences of the add-on.
p4Config example:
P4PORT=ssl:xxx.xx.xx.xxx:1666
P4USER=M3thi4sL
P4CLIENT=M4thi4sL_Blender
If you would like to see other features added to BBatch, please let me know by opening an issue or providing a pull request.
- select desired objects
- set options
- press export
- time saved!
heavily inspired by the work of https://github.com/jayanam/batex