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This project was created for the Object-Oriented Programming course at the AGH UST in 2021/2022.

Description

This project is the implementation of the Tetris game.

Features

  • Displaying the next shapes,
  • Displaying a history of the best scores (saved in a file, so they are visible when playing the next time after closing the window),
  • Possibility to choose between an easy mode (traditional Tetris with 4-segment shapes) or a hard mode (with 5-segment shapes),
  • A possibility to enable random bombs spawning (bombs destroy the bricks making it easier for the player to achieve a high score)

Core technology stack

  • Java 16,
  • Gradle,
  • JavaFX

Settings

Settings

Gameplay

Gameplay

Game over

Game over

Hard mode

Hard mode

Releases

No releases published

Packages

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