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ShiningSource 0.7.3
Pre-release
Pre-release
ShiningSource 0.7.3
Native port of Shining Soul II (Europe) for Windows x64 and Android. No ROM,
BIOS or game data is included: you supply your own cartridge dump (SHA-1
aa1288be9257337abdfe3034898cf6c7aa778fbc).
Online, 0.7.3 plays with 0.7, 0.7.1 and 0.7.2: nothing in the link changed.
A correction to 0.7.2, for slow devices only. On a machine that draws every
picture in time nothing changes.
Fixed
- 0.7.2 left out far too many pictures on a slow device. Once it had left
one out, the next picture waited for a moment that had been pushed into the
future: three of four pictures went missing (15 a second) and the display
was no longer used to pace the game. Found by running 0.7.2 in the Android
emulator, which is such a slow device. Now only as many pictures are left
out as it takes to keep the game at its speed.
Checked
- Android emulator (x86_64, software graphics), 1,500 frames with the picture:
the game ran at 42 frames a second when no picture is ever left out, with
the sound reserve at 1.7 ms; with 0.7.3 at its normal speed, showing 46
pictures a second, the sound never empty. The scripted 32,000-frame
play-through gives5F1DB1A8and the same sound there too. - Windows x64: the play-through gives
5F1DB1A8and the same sound; with
every picture slowed by 25 ms the game keeps 59.6 frames a second (37.9
without leaving pictures out); at normal speed no picture is left out.
Not checked
- A real phone (ARM64). The emulator runs the x86_64 half of the package.
- Everything listed as not checked in 0.7.2, 0.7.1 and 0.7.
Install
- Windows: unpack
ShiningSource-0.7.3-windows-x64.zipand start
ShiningSource.exe. - Android: install
ShiningSource-0.7.3-android.apk(arm64-v8a and x86_64,
Android 5 or later; signed with a debug key, so Android asks to allow it).