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Basic Configuration Guide
Reflex automatically replaces some "magic" text values with other stuff according to a specific case/situation. Such text values are usually referred to as "variables" or "placeholders". Here is the complete list of all of them in Reflex. Please note that Reflex also supports PlaceholdersAPI!
%player%
— Player's raw username/nickname (without any formatting like prefix, suffix or colors).
%ping%
— Player's ping in milliseconds according to their KeepAlive packet data (CAN BE SPOOFED BY CLIENT).
%check%
— Name of the violated check (e.g. "KillAura"
).
%violations%
— The number of violations player currently has at this check in total.
%break%
— New-line character (\n
). Everything that goes beyond this placeholder will be placed on the next line of chat/kick-message.
%id%
— The unique identifier of this particular check. Format (RegEx): ^#[0-9A-Z]{8}$
, i.e. 8 randomly generated chars (either digits from 0 to 9 or uppercase Latin letters) with a preceding #
symbol.
%date%
— Current date in the dd.MM.YYYY
format according to the server's timezone.
%time%
— Current time in the HH:mm:ss
format according to the server's timezone.
%lp%
— Player's current number of lag points. See "Lag Accounting" for details.
%lagstatus%
— Player's current lag status's enum name (e.g. "MINOR_LAG"
) See "Lag Accounting" for details.