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The descriptor text for base attack (defender) says:
"Ensure that at least 3 individual units from the following force(s) and unit(s) survive:
Base Turrets
Base Civilian Units
The following unit(s) deployed by your employer must survive. Each one destroyed results in a 1 point penalty to your contract score:
Federated Suns
Griffin GRF-1N
Destroy, cripple or force the withdrawal of at least 50% of the following enemy force(s):
Capellan Confederation Force #2
Capellan Confederation
Ensure that at least 50% individual units from the following force(s) and unit(s) survive:
Shield Lance
Federated Suns
Griffin GRF-1N
Winner controls the battlefield after the battle.
Losing this battle will end the contract with an early defeat."
The italicised part is brutal, and I don't think it was part of the scenario before? When the scenario resolves, you inevitably can't save every one of the puny base defenders so you end up with a massive hit (-4 in this latest instance) to your contract score. Is this intentional?
I think it would work better to remove the Federated suns force from the above conditions.
+ PR #3867: Adjusted Retirement TN and Payout Values
+ Fix#3877: MekHQ units aren't defaulting to active probes for sensors
+ Fix#1812: AtB/StratCon] Base Attack (Defender) Objective Changes
+ PR #3892: Corrected Typo in Mass Repair Dialog
v0.47.6
The descriptor text for base attack (defender) says:
"Ensure that at least 3 individual units from the following force(s) and unit(s) survive:
Base Turrets
Base Civilian Units
The following unit(s) deployed by your employer must survive. Each one destroyed results in a 1 point penalty to your contract score:
Federated Suns
Griffin GRF-1N
Destroy, cripple or force the withdrawal of at least 50% of the following enemy force(s):
Capellan Confederation Force #2
Capellan Confederation
Ensure that at least 50% individual units from the following force(s) and unit(s) survive:
Shield Lance
Federated Suns
Griffin GRF-1N
Winner controls the battlefield after the battle.
Losing this battle will end the contract with an early defeat."
The italicised part is brutal, and I don't think it was part of the scenario before? When the scenario resolves, you inevitably can't save every one of the puny base defenders so you end up with a massive hit (-4 in this latest instance) to your contract score. Is this intentional?
I think it would work better to remove the Federated suns force from the above conditions.
The Ill Winds30020110.zip
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