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v2.3.0

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@github-actions github-actions released this 08 May 14:53
Added a CULL preprocessor define

This allows us to specify cull_* render mode per-shader

v2.2.0

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@github-actions github-actions released this 04 May 15:22
Shader precision multiplier uniform is now global

This allows for consistency throughout a project, which is valued more
than individual material customisation

v2.1.0

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@github-actions github-actions released this 21 Mar 18:19
Reduced repetition for shaders using pre-processors

v2.0.2

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@github-actions github-actions released this 13 Mar 18:38
`export_presets.cfg:` Fixed incorrect HTML5 build path

v1.3.3

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@github-actions github-actions released this 08 Mar 17:31

Full Changelog: v1.3.1...v1.3.3