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Releases · MenacingMecha/godot-psx-style-demo
v2.3.0
v2.2.0
Shader precision multiplier uniform is now global This allows for consistency throughout a project, which is valued more than individual material customisation
v2.1.0
Reduced repetition for shaders using pre-processors
v2.0.2
`export_presets.cfg:` Fixed incorrect HTML5 build path