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fix: Fixed LITE build compilation
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TwoTenPvP committed Apr 16, 2019
1 parent a646273 commit 44986c2
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Showing 2 changed files with 2 additions and 6 deletions.
2 changes: 0 additions & 2 deletions MLAPI/Configuration/NetworkConfig.cs
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using System.Linq;
using MLAPI.Transports;
using BitStream = MLAPI.Serialization.BitStream;
#if !DISABLE_CRYPTOGRAPHY
using System.Security.Cryptography.X509Certificates;
#endif
using MLAPI.Hashing;
using MLAPI.Serialization.Pooled;
using UnityEngine.Serialization;
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6 changes: 2 additions & 4 deletions MLAPI/Core/NetworkingManager.cs
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using System.Collections.Generic;
using UnityEngine;
using System.Linq;
#if !DISABLE_CRYPTOGRAPHY
using System.Security.Cryptography;
using System.Security.Cryptography.X509Certificates;
#endif
using MLAPI.Logging;
using UnityEngine.SceneManagement;
using System.IO;
using System.Security.Cryptography;
using System.Security.Cryptography.X509Certificates;
using MLAPI.Configuration;
using MLAPI.Security;
using MLAPI.Internal;
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