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v1.2.2
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1.2.2 (2026-11-07)
Bug fixes
add purple switch to list of mirror switches (7054271 )
defer deathlink deaths until player exits sensitive states (5cb57c2 )
read the host CA store inside the Steam container (301fb78 )
refuse the connection when slot_data has a wrong-typed key (da08667 )
report why an AP connect actually failed (f5a0ca7 )
resync received items when the server skips an index (48ee6d9 )
store the save-loaded callback before its detour goes live (0b2f50d )
Internals
compose App and HookManager from plain members (70529d9 )
group core/ and features/ into subfolders (9d15c8f )
move the game detours from pal into their features (3ec1e2c )
trim core state classes, tables and helpers (780e402 )
turn the PAL hook engine and overlay into free functions (05fb5c1 )
Build and CI
add Nexus crosspost to release ci (2f5d085 )
cache compiles with ccache (6cb58fb )
drop unused CMake options and fold our code into two targets (8a94ceb )
share one reusable build workflow between ci and release (306ba2d )
skip builds and tests when the code matches a green base (a9d6e55 )
speed up release ci (8deb828 )
Documentation
add PR template (6c3102d )
shorten comments and match them to the current code (a6d06ed )
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