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Spritoglobin DX 0.1.1 - 3D Renderer + More

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@ThePurpleAnon ThePurpleAnon released this 02 Jun 00:31
· 48 commits to main since this release

Patch for Spritoglobin DX v0.1 that focuses on improving accuracy through the use of a 3D renderer, along with some other minor features.

What changed?

  • Implemented a 3D rendering backend for more accurate sprite rendering, along with implementing many discoveries to how the PICA200 chip in the 3DS interacted with the games' data.
  • Added a view of the object's current global palette used in color mixing to the bottom right area of the program (still no in-depth renderer data though).
  • Implemented the 3D renderer to GIF/APNG exports, as well as some more comfort features like playback speed and scaling exports.
  • Added Portuguese and Polish to the program's languages (see README for credits).
  • Added a theme editor, so you can customize the program's colors to your liking.
  • Many other minor bug fixes and internal changes.