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World.isRemote -> World.isClient #655

@Runemoro

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@Runemoro
  • field_72995_K in net.minecraft.world.World: isRemote -> isClient

The field is set from only two places, the constructors of the WorldClient and WorldServer subclasses:

isRemote

Also, the name isRemote is simply wrong. If I understand correctly, the word "remote" means "on the other side" (so client-side in server-side code, and server-side from client-side code). That would mean that the field should always be false, since WorldServers are only used server-side and WorldClients are only used client-side.

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