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Description
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field_72995_K
innet.minecraft.world.World
:isRemote
->isClient
The field is set from only two places, the constructors of the WorldClient
and WorldServer
subclasses:
Also, the name isRemote
is simply wrong. If I understand correctly, the word "remote" means "on the other side" (so client-side in server-side code, and server-side from client-side code). That would mean that the field should always be false, since WorldServer
s are only used server-side and WorldClient
s are only used client-side.
Corosauce and Tamaized