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1.2
Moonahs Mod Maker 1.2
Full changelog: https://github.com/Moonahuwu/MoonahsModMaker/blob/main/CHANGELOG.md
Model Replacement
- Use models from OTHER MODS: pick any mod's pak01_dir.vpk, choose a model inside, and the app extracts it with its textures and converts it for your target (soul container mod -> urn mod, etc). The mesh picker also takes .glb/.gltf directly.
- Build streams every step live with an honest time estimate (fast build 1-3 min, full 10-20) - no more "is it stuck?". A truly stuck compiler is stopped after 40 minutes with what to check.
- The CS2 Workshop Tools check now verifies the DLC is actually installed (not just CS2), with one-click Steam buttons to install both.
- Auto-rig and Fix model moved behind Settings > Experimental (off by default), plus two fixes: Auto-rig no longer destroys an already-rigged model, and Fix model converts meter/cm scenes to game units.
- Fixed: a model-only pack could not compile.
Heroes
- Fixed missing backgrounds for Paige and Lady Geist.
- Fixed the Textures section disappearing for Infernus (material lists now come straight from the model - more accurate for a few other heroes too).
Pack Builder
- "contents" expander on bundled mods: see every model/particle/sound inside a vpk and exclude what you don't want shipped.
- Search box across Core and every module.
Thanks to everyone reporting on GameBanana - every item above came from your comments.