Skip to content

v1.0.2

Choose a tag to compare

@MrMiumo MrMiumo released this 06 Sep 17:05
· 37 commits to main since this release

Mi³ Engine - v1.0.2

New features:

  • Mi³ Engine now supports inherited models (using the parent attribute)
  • Generated model are now fully supported (using item/generated as parent)
  • Textures referenced by their ID are now supported

Bug fixed:

  • Bug causing the Z axis of the camera to do anything but what it should
  • Bug causing opaque textures not detected after calling Texture.uv()
  • Bug causing visual glitches with reversed UV
  • Textures with 'particle' as ID were ignored but they can sometime be used for other blocs
  • Bug causing some UV to be detected as empty textures
  • Visual glitches caused by some triangles not sorted well on Z axis

Improvement:

  • Fully transparent textures are now ignored to speedup the render
  • Faces not visible with the current camera settings are now ignored during render
  • Textures now have an internal name
  • Add a function to set the default resource pack path manually
<dependency>
    <groupId>io.github.mrmiumo</groupId>
    <artifactId>mi3engine</artifactId>
    <version>1.0.2</version>
</dependency>