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CyGPUInspector 0.4.0

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@MrMybal MrMybal released this 02 Nov 23:10

CyGPUInspector 0.4.0 migrates the standalone interface to CyUI 1.2.0's modular architecture.

  • Shared CodeEditor with HLSL syntax, compiler diagnostics, find/replace, wrapping and Undo/Redo; removes the separate editor copy.
  • Common timelines and plots for frame/pass/command inspection and continuous GPU history, retaining zoom, pan, selection and timing metadata.
  • Image views with fit, zoom and pan; filterable captured pipeline properties; searchable MCP activity and cached assistant transcripts.
  • Preserves application settings, layouts, keyboard shortcuts, French localization, five themes, density and DPI controls.
  • Builds only the required CyUI modules with one Dear ImGui instance. Fixes native header dependency tracking on localized Windows toolchains.
  • Includes complete CyUI and syntax-engine license notices, an upstream CyUI MIT license link in About, and updated integration documentation. CyUI's upstream repository is currently private; its full MIT license is included in the package.

The Windows x64 portable archive includes the standalone app, ReShade add-ons, MCP server, five native test suites, Microsoft DXC and rebuilt Unreal Engine 5.3 and 5.8 plugins, all product components versioned 0.4.0.

Validation: 4,611 native checks, 23 interface render cases across themes/densities/scales, MCP live demo session, archive and license checks. Unreal plugins compiled for Editor, Development and Shipping. No real-game runtime validation was performed.

Known limits: Markdown uses CyUI's native subset. Documents larger than 32 MiB remain editable with common lexical syntax preparation disabled.

Download CyGPUInspector-0.4.0-win64.zip; the adjacent .sha256 file contains its checksum. Extract to a new folder and follow START-HERE.txt or COMMENCER-ICI.txt.