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Don't repeatedly query the DeleteMap tracker while paused.
Fixes #10315
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mythtv/libs/libmythtv/mythplayer.cpp

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -2839,8 +2839,8 @@ void MythPlayer::EventLoop(void)
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}
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// Handle cutlist skipping
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if (deleteMap.TrackerWantsToJump(framesPlayed, totalFrames, jumpto) &&
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(ffrew_skip == 1))
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if (!allpaused && (ffrew_skip == 1) &&
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deleteMap.TrackerWantsToJump(framesPlayed, totalFrames, jumpto))
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{
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if (jumpto == totalFrames)
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{

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