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Added
Server Low Memory Hook (onServerLowMemory): Added a new server lifecycle hook that listens to Roblox's game.ServerLowMemoryWarning event. Server modules can now detect high memory pressure and execute custom cleanup logic, such as clearing temporary objects, releasing unused caches, or reducing resource consumption
Notes
The framework does not automatically remove objects or manage memory. Cleanup behavior is fully controlled by the developer
The hook is server-side only and depends on Roblox's memory warning system
No Breaking Changes: Existing modules continue to work without modifications