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LMASTER Mod 0.1.0-beta.3 (testing)

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@Nexxus-Drako Nexxus-Drako released this 26 Oct 19:38
· 8 commits to main since this release

Testing release. Download LMASTER-Mod-0.1.0-beta.3.zip, unzip it, and follow the README inside. You need your own Redump-verified PAL disc image (SLES-54151); no game files are included.

  • Full (...-Full.xdelta): every fix plus the harder economy, balance changes and the new third tier, with its own saves. Needs a new career.
  • Lite (...-Lite.xdelta): the fixes only, using your existing saves.
  • Optional PCSX2 widescreen patches for both editions in widescreen/ (new file names: the PCSX2 CRCs changed from beta.2).

Please report what works and what doesn't, especially changes marked needs extra testing.

The third testing build of 0.1.0. Built from LMAST-Reverse commit
ef028dc.

Full needs a new career. The third tier (below) makes the save
bigger, so Full careers from 0.1.0-beta.2 or earlier won't load on
this version. They stay on the memory card, and still load on the
disc they came from. Lite saves are unaffected.

Added (Full only)

  • A third tier. Every nation now has a third division, played out of
    sight: English League 1, French League Division 3, Third German
    League, Italian League C, Spanish League Division 3 and Third Dutch
    League. The game had them planned, with names and clubs, but never
    used them.
    • Each season only the second division's last club goes down, and
      the third tier's winner comes up. Your rival can go down too.
    • In your nation, the second division keeps its real size (24 clubs in
      England): two of its clubs start in the third tier instead.
    • The third tier's clubs also play their nation's lower cup (the
      English League Cup or the Club Cups), which now starts in the first
      week of December. (needs extra testing)
    • Known issue: Club Info's Other Club Info doesn't list the third
      tier's clubs yet.

Changed (Full only)

  • A harsher end. Finish last in the second division and the game is
    over after that one season. (In the original, it took finishing in the
    bottom two for two seasons running.) (needs extra testing)
  • Reputation rises half as fast. Every gain in club status (wins,
    draws, final places, the yearly bonus) is halved; losses are as
    before. (needs extra testing)
  • Transfer fees follow player quality more. Lesser players cost
    about four times the original fee, and the very best players reach
    about £246M. (needs extra testing)
  • Overseas bases still cost twice as much, but no longer do twice as
    much per level: each pound now buys half as much as in the original.
    (needs extra testing)

Fixed (Lite and Full)

  • Overseas popularity no longer grows ten times too fast. A
    misplaced decimal point made it rise tenfold in a region where your
    best player from there had one particular (hidden) rank.
    (needs extra testing: the rank and popularity are hidden in game)
  • Going out in the European Club Cup's last 16 earns popularity. The
    game paid clubs knocked out in the last 32 instead.
    (needs extra testing)

DISCLAIMER: This project is a non-profit, fan-made modification and is not affiliated with or endorsed by SEGA, Adidas, or any football competition, league, club, federation, manager, chairman, or player.