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feature request- Blendshapes #11

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freekatet opened this issue May 27, 2017 · 4 comments
Open

feature request- Blendshapes #11

freekatet opened this issue May 27, 2017 · 4 comments

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@freekatet
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Unless i missed, i don't see anything to control blend shapes?

@NickHardeman
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Correct, there is no dynamic control for blend shapes currently. But they should animate if provided in the fbx. They should update based on the animation? I don't have much experience with blend shapes...
https://github.com/NickHardeman/ofxFBX/blob/master/src/ofxFBXMesh.cpp#L708

@freekatet
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freekatet commented May 31, 2017 via email

@towooden
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towooden commented Jul 30, 2018

Hi Nick,
Can you confirm that there is still no support for control of blend shapes? I can however see computeBlendShapes in ofxFBXMesh

@NickHardeman
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Hi @towooden,
Apologies for the super delayed response. I don't generally use blend shapes, so I can't even confirm what is in there works. I believe if you play the animation it would control the blend shape? It was adapted from the example code included in the FBX sdk. Looks like Arturo's add-on might let you control the blend shapes with parameters.
https://github.com/arturoc/ofxFBX/blob/c717e3df957d208f41a7d5d33d490bfbbecca685/src/ofxFBXMesh.cpp#L163

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