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GameTracker 0.2.1

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@github-actions github-actions released this 21 Sep 19:31

Playtime is shown to two decimals: an imported 2080 minutes now reads 34.67
hours in the detail panel instead of 34.6666666666667, and new Steam imports
store it that way.

Development builds keep their data in a separate file, so nothing done while
developing can appear in the installed app. An installed copy on a machine
that also runs the dev build had been opening the same database. Existing
libraries are untouched.

macOS and Windows via Tauri 2. Builds are unsigned.

GameTracker 0.2.0

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@github-actions github-actions released this 21 Sep 18:48

Play Next: a separate, ordered list of what to play next, drawn from the
library whether owned or not, reordered by dragging. Rows show how long a
game takes (from IGDB), its IGDB score and Steam's review verdict, your own
note, and — for anything not yet owned — one store's price, discount and next
storewide sale, switchable per game. Owned games show the platform and hours
played instead of a price.

PlayStation prices now survive Sony refusing the query hash, by reading the
store page instead, with a notice in Settings until the hash is updated. A
PS Plus member price is no longer reported as a purchase price, and page
sale end dates are read correctly.

The header and sidebar drag the window again. Settings no longer offers a
Nintendo toggle or a PlatPrices key that did nothing; Nintendo and Xbox are
priced by hand.

macOS and Windows via Tauri 2. Builds are unsigned.