You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Pet abilities in the cooldown grid: a new Pet tab on the cooldown board lists the abilities of all your pets, active and stabled: Bite, Claw, Dash, Prowl, Growl, Swipe and the rest, one chip per ability whatever its rank, with its cooldown and which of your pets have it. Abilities the pet you have out has not learned yet are greyed and marked "not learned", but can still be placed. A placed pet tile shows on the HUD only while your summoned pet knows that ability: swap to a pet without it, or dismiss your pet, and the tile hides and the row closes up; call it back and the tile returns. Timers work in combat, in the open world and in dungeons. /nock petcd shows what Nock reads from your pet, for bug reports.
Range text on the weave strip: a new option, Range text on the strip (Nock HUD → Size & Elements, and the Weaving quickstart), hides the Range Finder and puts its text on the weave strip's bar instead. Out of range it reads OUT OF RANGE, in range it names your bracket (8-20, 20-25, ...), and the weave words (dead zone, melee, sweet spot, the stages) take over as soon as a weave starts. Off by default.