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v1.2.6

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@NockyCZ NockyCZ released this 16 Feb 22:27
· 28 commits to main since this release
1e55ba1

Don't forget to update the config, here you can find a comparison between the old and new version

✨ New Features

  • Added an option to the API for developers to create custom preferences and menu options/categories in the DM Menu
  • Reworked Spawns system
  • Added new Client Preference -> No Primary to the config file
    • This means that if a player enables this option, they will not receive a primary weapon upon spawning
  • Added Display Spawns Editor In Menu to the config file
  • When using the deathmatch gamemode/gametype, hud integrated messages regarding random weapons and invulnerability will no longer be displayed
  • Added support for SslMode to database connection (by @geison66)
  • Added Prefs.NoPrimary translation

✏️ Changes

  • Renamed all Reffil values to Refill (Ammo, Health) in Players Settings
  • Created a new section Spawn System:
    • Spawns Method
      • 0: Custom Spawns
      • 1: Default Spawns (But separation, visibility and distance will be controlled if set)
      • 2: Default Spawns (No functions will be controlled, such as separation, visibility and distance)
    • Team Spawns Separation - This means that spawns will not be divided by teams (e.g., a CT player can spawn on a spawn point designated for the T team)
    • Distance From Enemies - Same as before, controls the minimum distance from players to use spawn
    • Check Spawn Visibility - This feature doesn't do anything yet, it's just a preparation for the next update

🐛 Bug Fixes

  • When Allow Buymenu was set to false, bots wouldn't move
  • Fixed an issue where Damage Info was only displayed when killing a bot