Unity assembly style sandbox to write in cartesian coordinate system Beta 0.1

vec (x,y) (x,y) (obj_name) line (m,x,b) triangle (x,y) (x,y) (x,y) (obj_name) Rectangle
rectangle (x,y) (x,y) (obj_name) circle (x,y) (number) (obj_name) sin (x,y) (number) (number) (obj_name) cos (x,y) (number) (number) (obj_name) tan (x,y) (number) (number) (obj_name) figure (x,y) (number) (number) (obj_name) angle (x,y) (x,y) (x,y) (x,y) (obj_name) f (function_equation) add (number0,number1,...numberN,) (register) sub (number0,number1,...numberN,) (register) mul (number0,number1,...numberN,) (register) mov (register) (register) cmp (number) (register) (register) inc (register) dec (register) read (path) write (path) delete (obj_name) point (x,y) (obj_name)