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Pratham Anand Basavanal edited this page Nov 10, 2026 · 3 revisions

OptimizeServer

Welcome to the OptimizeServer Wiki

OptimizeServer is a Minecraft Java Edition plugin for server performance engineering, bottleneck diagnostics, and safe execution optimization. It is written by NotGamerPratham.

It helps your server run its existing workload more efficiently. It finds bottlenecks, reduces its own monitoring overhead, and gives you diagnostics backed by real measurements. It does not change vanilla gameplay.

Modrinth SpigotMC GitHub Release


Quick Start

  1. Download OptimizeServer.jar from Modrinth, SpigotMC, or GitHub Releases.
  2. Put it in your server's plugins/ folder and restart.
  3. Run /os status in-game or in the console.

If Spark and Chunky are missing, they are downloaded and installed automatically. See Installation.


Wiki Pages

Page What you'll find
Installation Requirements, setup, and automatic Spark & Chunky installation
Commands and Permissions Every /optimizeserver (/os) command and permission node
Configuration A walkthrough of config.yml
Compatibility Supported platforms, Minecraft versions, Java versions, and Folia
Diagnostics and Optimization How the monitoring, diagnostic, and optimization engines work
FAQ Common questions and troubleshooting

Gameplay Preservation Guarantee

OptimizeServer never:

  • skips server ticks or fakes TPS readings
  • removes entities or disables mob AI
  • reduces view distance or simulation distance
  • changes game rules, world data, or gameplay packets
  • forces System.gc()

Redstone, mob AI, spawning, world generation, chunk loading, combat, inventories, and physics all behave exactly as in vanilla.


Links

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