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Lighting fixed: dark characters and white fog; AMD movies

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@NotRexed NotRexed released this 07 Nov 08:32
· 309 commits to main since this release

Back up user\save, or build over the same folder with the same .nup: it skips re-reading the game.

Lighting

  • Fixed dark or black characters, black ferns and pots, streaked ground and holes in the terrain. The game's first work for the GPU was being lost while shaders were prepared, which hit first launches hardest.
  • Much less white fog. Skies in Kokiri are pale blue instead of a white wall, and characters are properly lit.

AMD and cards without the matrix unit

  • The opening movie and title background should no longer be black (reported on the last release). It now uses a shader. I tested this path by forcing it on an NVIDIA card, not on a real AMD card, so please report back.
  • The rainbow noise on these cards is gone (confirmed on an RX 7900 XTX), and they use a fast upscale in play.

Still being worked on

  • Tree leaves, grass and ferns are still missing in Kokiri Forest (#35, #46, #61). I found the likely cause, the game's foliage culling reading empty data, and I'm working on the fix now. The forest stays too bright until the canopy is back.
  • Green movies: install the AV1 Video Extension from the Microsoft Store.