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ACNHRecomp 0.8.1: fixes for 0.8.0
Important
You need ACNHRecomp-Importer to play. It turns your own copy of Animal Crossing: New Horizons into the game folder ACNHRecomp plays. Find it on our Discord: discord.gg/VJW9Dtdu7a.
Warning
Work in progress, made by fans: expect bugs. Back up your saves (the user folder inside your game folder) and report problems in #bugs-and-support on Discord.
Fixes
- The launcher shows the right version and stops offering the update you already installed. 0.8.0 called itself 0.7.0 because of how it was built (#76).
- macOS: no more crash when shaking trees. The game's vibration request was read from a wrong address on macOS (#77).
- Key bindings are kept after a restart. They were saved, but read back wrong, so they reset to the defaults. Bindings you already set are picked up again.
- Android: the on-screen controls stay visible with FSR, FXAA or HDR on. The Balanced and Low presets turn FSR on, so the controls often went missing.
- Launcher: a compact update notice above the home page (thanks to SirOMGitsYOU and erickgodev).
Good to know
- macOS now needs macOS 15 or newer: GitHub no longer offers the build machines for macOS 14.
- Android installs over 0.8.0 as a normal update.
- Not changed yet: shooting balloons at 60 FPS can still crash (use 30 FPS for balloons, #58), and the side areas flicker on loading screens outside 16:9 (use 16:9, #81).
Not tested on every device yet: the Android controls fix and the macOS crash fix were checked in code, not played on a phone or a Mac before release. Please tell us how they work for you.