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PWB2 v1.0.0-beta.4
Pre-release
Pre-release
- Separated the tool animator, so only 1 is made and used across every tool (instead of having 1 per tool)
- Added aim recoil and accompanying test weapon (using aim recoil to recreate CounterStrike spray patterns)
- Started on an entity system (will be used for grenades and other prop based projectiles [however physical bullets should not be physical props)
- fixed bugs
- improved documentation and function naming
Full Changelog: v1.0.0-beta.3...v1.0.0-beta.4