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Quarter-turn decks. A deck can now turn its cards any of
four ways, for square cards with a reading on each edge (Story
Engine) or random map tiles. In the Decks tab, Turns picks half (upright/reversed, as before) or quarter, and the old Reversed chance % field is now Turn chance % — the odds a
draw is turned at all; a quarter-turned card lands on right, reversed or left with equal odds and its image rotates to
match. In .rdm files, Turn: quarter (optionally Turn: quarter 25%) does the same for in-generator decks and seeds a folder
deck's defaults; Flip: still works and means Turn: half.
Card text can branch on {$facing} (upright / right / reversed / left) or the new {$turn} (0–3 quarter turns
clockwise). Existing deck.json files need no change.