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Major changes in this version:
Keyboard and mouse
- Full keyboard and mouse support, with a default layout based on ACE COMBAT 7 on PC (W/S throttle, A/D roll, Q/E yaw, mouse to fly, left click for the gun, right click for missiles, wheel to change weapon).
- The mouse flies the plane (roll and pitch). Hold Alt and it moves the camera instead, so you can look around freely.
- All controls are now in a config file, controls.ini. Changes apply instantly, even mid-mission. Every key, mouse button (side buttons included) and gamepad button can be rebound, and mouse sensitivity can be adjusted.
- The download now includes keybinds.md, a short guide to the default controls and how to change them.
Gamepads
- Pressure-sensitive buttons work on a DualShock 3 (and pressure-capable adapters), like on the original DualShock 2.
- On gamepads without pressure-sensitive buttons (Xbox and most others), the map button now steps through radar → close map → half map → whole map, instead of only showing the fully zoomed map.
Fixes
- Fixed the teal/blue tint on aircraft and weapons in the hangar.
- Fixed memory leaks that built up over long sessions.
Performance
- Much better on laptops and integrated GPUs (tested on Intel UHD). On first start, integrated GPUs get lighter default settings.
- Less CPU work in the hangar and in flight, and faster GPU work in general.
Known issues (being worked on for 0.9.8)
- The cannons in the mission 12 opening sequence can flicker.
- The smoke over the crater in mission 3 shows up green.
0.9.8 is already planned. It will bring a major rewrite and more fixes for the graphical issues reported between 0.9.6 and 0.9.7.