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CoD2rev-Plus v1.0.0-rc1
Pre-releaseFirst release candidate of CoD2rev-Plus, a reverse-engineered Call of Duty 2 dedicated server. Please report anything that breaks: until the final release, master takes fixes only.
No game files are included. The server needs the main folder with the .iwd files from a copy of Call of Duty 2 that you own.
Which file
| You run | Players use | Download |
|---|---|---|
| Linux, 64-bit | 1.0 | linux-x64-cod2-1.0 |
| Linux, 64-bit | 1.3 | linux-x64-cod2-1.3 |
| Linux, 32-bit | 1.0 or 1.3 | linux-x86-cod2-1.0 or linux-x86-cod2-1.3 |
| Windows (32-bit, also runs on 64-bit Windows) | 1.0 or 1.3 | windows-x86-cod2-1.0 or windows-x86-cod2-1.3 |
Each archive has the server, its launcher, server.cfg.example and LICENSE. Copy them into your Call of Duty 2 folder, next to main. See How to run. SHA256SUMS lists the checksums.
The 1.0 build also accepts 1.3 clients, and net_altPort lists one match for both versions; run that server without iw_15.iwd (details).
Linux requirement: these binaries need glibc 2.38 or newer (Ubuntu 24.04, Debian 13). On older systems, build from source.
What is in it
Network and rcon hardening, crash reports, log rotation, long uptime fixes, libcod script functions with JSON, HTTP, WebSocket and SQLite, and a bots mod (dm, tdm, sd, ctf, hq; the mod is in the source tree, under mods/bots). Full list: CHANGES.md. Known gaps: debt.md.
Licensed under AGPL-3.0: if you run a modified server for others, its source must be available to them.