Make turret Attack/Aim anim traits conditional #14895
Merged
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This is the third and last part split from #14036 and follow-up to #14846.
WithTurretAttackAnimation
andWithTurretAimAnimation
conditionalWithTurretAimAnimation
to prevent modders from using both on the same turret, as they currently conflict with each other too muchINotifyAttack.PreparingAttack
andINotifyAttack.Attacking
inWithTurretAttackAnimation
, by extracting a sharedNotifyAttack
method