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OpenRotMG Singleplayer 0.1.4
LAUNCHER_VERSION=0.1.4
CANDIDATE_SHA=e87688e023dac211d82fb230295ac0ccbd804c9f
Automatic launcher updates
Use Settings → Updates → Launcher → Update and reopen. Future launcher packages are authenticated, the game saves and stops, and the launcher reopens with the same player data. Server + client updates remain separate and unchanged at runtime 0.1.1 / sequence 2.
One manual upgrade to acquire this feature
Launcher 0.1.3 and older cannot install the new updater themselves. Close the old launcher to save and stop. Extract this ZIP separately, copy your existing player data over its empty player data folder, and keep the old extraction until your progress is confirmed.
Keep the whole folder in a short local path outside cloud sync. If Windows refuses a long update path, close the game and move the whole folder to a shorter path. The updater does not silently move saves or disable sandbox/security protections.
OS binaries remain unsigned. Windows/macOS may require their normal first-launch approval, and security policies may block execution. Publisher signatures authenticate update contents; they do not remove SmartScreen, Gatekeeper or antivirus warnings.
The three portable ZIPs contain the game, server, launcher and licenses. Source ZIPs, launcher update payloads, detached publisher signatures and SHA256SUMS accompany them. Native synthetic-account qualification covered Windows x64, Linux x64 and Apple Silicon macOS; consumer antivirus/cloud-sync/quarantine, clean nonadmin machines, Intel Mac and power-loss behavior are not qualified.